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Tabular Overview
I n t ro d u c i n g t h e Te c h n o l o g y
Policy and Organisational Framework
Among the fundamental challenges of modern information technology are the con-
tinual processes of change, and this is particularly valid in the discussion of new interfaces
and interaction devices. Many of these devices offer increasingly intuitive use, but some
require the acquisition of new skills and the comprehension of new metaphors and
abstractions which were not used before. In addition attention should be paid to the
potential need for training in the use of the new systems.Technology will only succeed if
staff are motivated to make it a success.
This shifts the role of cultural sector institutions from presenting their specific subject
domains knowledge, to complementing their educational function by developing a famil-
iarity with the use of new equipment. In this setting of ongoing change, the decisions for
purchasing new equipment become more and more complicated. Some questions which
might help with the handling of this issue are given below:
- How and by whom is existing equipment currently used?
- What problems will investing in new equipment achieve? For example:
Human Interfaces
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Benefits
Risks
Device
New means for presentation of
cultural content
Possibility to study items virtually
under restricted access regulations
Devices used in
VE's
Easy interfaces, clear for computer
illiterate or less-literate users
Touchscreens
especially
Amusing technologies giving the
sense of personal presence of the
user in the environment
Digital camera
input
Combine data input and output
Touchscreens,
HMD's
Health benefi ts: better posture,
less tension, reduction of pain
Keyboards
Facilitate disabled users
Eye mouse
Hygiene issues for publicly
used equipment
Especially HMD's,
datagloves,
wearables
Immersion injuries
HMD's
Physiological problems
(simulator sickness symptoms)
Devices used in
VE's
Content safety issues caused
by public access to content
Additional staff involvement