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17
increase the learning potential of museums.
T
he JADE process is structured as:
seeking evidence; discussing
achieved results; formulation of
arguments; and the formalisation of justifi-
cations for the stated arguments based on
available evidence. JADE is iterative even if
phases are performed sequentially and ena-
bles cycles of knowledge acquisition,
assessment and evaluation, the refinement
of a pupil's ability to manage learning.This
process can be performed without the
support of computers and is general
enough to fit very different application
fields; however, in WebKit the process
relies upon multi-sensorial stimuli through
computer-mediated exhibits.
G
IUNTI's goal was to prove that
JADE could be used commerci-
ally to deploy a `smart tag'-ena-
bled scenario of its Wi-Fi Master
©
(Wi-Fi
Museum Access Services for Training &
Education through digital Repositories)
process (Fig. 2), integrating the Learn
eXact
©
content management suite with
location-based repositories of learning
objects and user profiles.This would ena-
ble `ambient learning' set-ups, for example,
the museum scenario presented below.
Therefore, in the ASTRAL
©
pilot, JADE
many documents not relevant to the topic
have been consulted during the process),
co-operation activities, and verbal activities
(on the basis of performed activities).The
integration of JADE into ASTRAL
©
used
the mapping shown in Fig. 3.
EXPERIMENTATION DESCRIPTION -
MUSEUM SCENARIO
W
ithin the Wi-Fi Master
©
set-
up for WebKit (i.e. the
ASTRAL
©
Pilot), co-operati-
ve research work outside the school
(@playground) and co-operative reporting
work @school were defined. Environments
involved will have relevant objects tagged
with RFIDs, and paper/computer-based
sources will be accessible. Users may be
equipped with palmtop devices and there
should be a server devoted to:
· delivering content in relation to
interaction with an object (context-
aware delivery);
· managing searches through available
content;
· collecting and tracking users' interaction
during the visit;
· making available experiment resources
such as browsed content or generated
statements.
underpins co-operative research work at a
specific museum or institution (hereafter
referred to as @playground) with co-opera-
tive reporting work at school (from now
on referred to as @school) structured in
steps, with associated assessment, tracking
and evaluation activities. It is possible to
assess pupils' beliefs, initial and acquired
knowledge (with a set of multiple choice
questions), as well as pupils' capability of
understanding content (by examining how
Fig. 2 - The Wi-Fi Master© process based on the Learn eXact© Mobile module
Fig. 3 - ASTRAL© implementation of the JADE Process (state diagram)
©
ASTRAL T
r
ial
- WEBKIT
Pr
oject,
2004
©
ASTRAL T
r
ial
- WEBKIT
Pr
oject,
2004