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DigiCULT
.
Info
20
M
OBIlearn is a project within the
Fifth Framework Programme of
the European Union. Its objective is to
investigate the use of mobile technologies
in different learning contexts. In order to
achieve this, a service-based software
architecture is being developed. In the fol-
lowing article we describe the architectu-
ral approach taken within the MOBIlearn
project and some of the experiences gained.
INTRODUCTION
M
obile devices like Smartphones,
PDAs, wireless connected Tablet
PCs, and notebooks provide, in principle,
ubiquitous access to distributed knowled-
ge resources.This opens up new possibili-
ties for learning, not only in an institutio-
nal context but for the everyday learning
activities motivated by interest, curiosity
or professional needs. In an early stage of
the MOBIlearn project it was decided to
develop a service-based framework to
investigate these possibilities.The project
is currently in the final stage of designing
its system of services.
The MOBIlearn Project
T
he MOBIlearn project
(http://www.mobilearn.org), begun
on 1 July 2002, brings together 24 part-
ners from six European countries and
Israel in a joint effort to investigate the use
of mobile technologies for different lear-
ning settings. In addition to these
European partners, MOBIlearn collabora-
tes with partners from the United States
and Australia.The project is co-ordinated
by Giunti Ricerca (http://www.mobilearn.
org/partners/consortium/partner_list/
giunti.htm). It is important to note that
the MOBIlearn partners come from quite
different communities ­ pedagogy is
represented as well as technology, academia
and industry. MOBIlearn intentionally
concentrates not on the usual institutional
learning scenarios.The basic strands to be
investigated in the project are:
· museum visitors with specific interests
being supported in their learning;
· non-healthcare professionals needing to
learn about health problems for personal
reasons;
· experienced managers or first semester
students attending MBA university
courses needing assistance to adapt
quickly to the opportunities offered by
the university.
M
OBIlearn undertook the develop-
ment of a technology that supports
selected learning scenarios in these fields
in a prototypical way. It is planned to test
these prototype tools with small groups of
learners in order to gain a better under-
standing of the possibilities they offer and
of the challenges posed by further deve-
lopment.
I
n the first year of the project, the
emphasis was on the investigation of
user needs. A considerable number of
usage scenarios in the aforementioned
fields was collected from the consortium
members and associated partners, and revi-
sed after discussion. Development began
on a single MOBIlearn system that would
support all four core scenarios decided by
the team (and also any other scenarios cre-
ated from combined activities of the core
scenarios). In parallel, project partners con-
tinued to develop software and to augment
it with features that were likely to be nee-
ded in the project.The most important
software tools, which were also used for
early prototype testing, were:
· a learning management system;
· a collaboration system;
· a context awareness system;
· a mobile video delivery system.
A
special workpackage on system inte-
gration investigated state-of-the-art
technologies in order to come up with a
suggestion for an architecture.
T
H E
S
E RV I C E
-
B A S E D
A
R C H I T E C T U R E
O F T H E
MOBI
L E A R N
P
R O J E C T
G
IORGIO
D
A
B
ORMIDA
(MOBI
LEARN
P
ROJECT
D
IRECTOR
, GIUNTI
I
NTERACTIVE
L
ABS
)
AND
I
NGO
D
AHN
(U
NIVERSITY
K
OBLENZ
-L
ANDAU
,
K
NOWLEDGE
M
EDIA
I
NSTITUTE
)
© MOBIlear
n 2004,
http://www
.mobilear
n.org (kindly offer
ed b
y He
wlett P
ackar
d)