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S
ELECTED
G
LOSSARY
Selected Glossary
182
Term
Avatar
Application
Service Provider
(ASP)
Bandwidth
Blog
Digitisation
Haptics
Infrared
Intellectual
Property Rights
(IPR)
Interoperability
Iterative
Library
Management
System (LMS)
Markup
Metadata
Micropayment
Meaning
The representation of a human user or
computer-generated actor in a virtual world.
An organisation or third party providing
software applications and services over the
Internet.
The maximum rate at which data can be
transmitted over a given channel (measured
in bits per second).
See `Weblog'.
The process of converting analogue
representations into digital representations.
Physical devices employing force-feedback
to give users the impression of actually
touching/manipulating a virtual object.
Any device using wavelengths longer than
visible light but shorter than radio waves.
Rights governing patents, trademarks,
copyrights, and designs.
The ability to exchange and use information
across different applications, systems, or
networks.
Repetitive, in a loop structure.
A system for automating and administering a
library's technical and public services functions.
A means for making an interpretation of a
text explicit.
`Data about data', often crucial background
information to make primary data usable.
Very small charges processed by e-commerce
systems.
Used in chapter(s)
Agents and Avatars,
Mobile Access,
Collaboration
ASP, Agents
and Avatars,
Collaboration
ASP, Agents and
Avatars, Mobile
Access
Collaboration
Agents and
Avatars, Rights
Management
Agents and Avatars
Mobile Access
Rights
Management
ASP, XML, Rights
Management,
Collaboration
Mobile Access,
Rights
Management,
Collaboration
ASP
ASP, XML
ASP, XML, Rights
Management,
Agents and Avatars,
Mobile Access,
Collaboration
Rights
Management
TWR2004_01_layout#62 14.04.2004 14:07 Uhr Seite 182