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DigiCULT 19
arately. As the AmI@Life tables for the two domains
as well as their functions show considerable over-
laps in technologies, we combined them to avoid too
much duplication.
The reasons for including the domain `cultural par-
ticipation' are, first, that related activities would cer-
tainly also involve cultural heritage spaces and services
and, secondly, that what are described as ICT applica-
tions for the two key functions of cultural participa-
tion may well form part of the digital heritage space.
For the key function `out-of-house cultural partici-
pation and recreation', this includes enhancement and
personalisation of the experience of `out-of-house'
cultural activities (related to cinema, theatre, amuse-
ment parks, etc.). These may be achieved through,
for example, pre-/virtual/multi-modal/augmented
real life & post-visits including context-aware loca-
tion-based services, peer-to-peer and social network
applications. For the key function `creation & art' are
mentioned new ways of sharing experience and sen-
sations, of co-production and co-creation between
artists, and new forms of art as a result of human-
machine and machine-machine interactions.
Communication &
Local and external network: LAN, WAN, civic network; satellite; WLAN
& broadband & ad hoc networks; 3G+ mobile systems; Fixed/mobile
Large-scale distributed systems; Embedded systems; New and open stan-
dards; XML, WML, XSL languages; Intelligent Agents
Microsystems & Electron-
ics (Storage) and Power
Networked sensors & actuators; Magnetoresistance technology
(PCMCIA), electronic book; Lower power consumption
Displays and User Inter-
3D displays; Multi-modality & multimedia interface (sound, video,
animation, graphic and photographic); Multi-sensoriality; Multi-lingual-
ism; Virtual & augmented reality, Telepresence; Breakthroughs in input/
Knowledge Management
Semantic Web, ontologies; Advanced Knowledge Management; Net-
worked knowledge sharing; Advanced data warehousing; OLAP,
advanced query system; Access, searching and browsing technology; con-
tent on demand technology (including AoD and VoD); Converging
Artificial Intelligence
Content-based image indexing and retrieving; Information extraction;
Context-sensitive search & retrieval; Context-sensitive & affective com-
puting; Advanced profiling; Learning & adaptive systems: Speech recog-
nition; Cognitive vision; Fuzzy matching; Entity recognition
DCTHI7_271104.indd 19
06.12.2004 8:36:55 Uhr